25 #ifndef LArG4_AuxDetReadoutGeometry_h 26 #define LArG4_AuxDetReadoutGeometry_h 30 #include "Geant4/G4String.hh" 31 #include "Geant4/G4Transform3D.hh" 32 #include "Geant4/G4VUserParallelWorld.hh" 35 class G4VPhysicalVolume;
53 G4Transform3D DepthToWorld);
57 G4Transform3D DepthToWorld);
65 #endif // LArG4_AuxDetReadoutGeometry_h
void FindAndMakeAuxDet(std::vector< const G4VPhysicalVolume * > &path, unsigned int depth, G4Transform3D DepthToWorld)
uint32_t fNumSensitiveVol
number of sensitive volumes
AuxDetReadoutGeometry(const G4String name="AuxDetReadoutGeometry")
Constructor and destructor.
virtual ~AuxDetReadoutGeometry()
art::ServiceHandle< geo::Geometry const > fGeo
Handle to the geometry.
art framework interface to geometry description
void FindAndMakeAuxDetSensitive(std::vector< const G4VPhysicalVolume * > &path, unsigned int depth, G4Transform3D DepthToWorld)