21 VertexTuple(
const pandora::Pandora &
pandora,
const pandora::CartesianVector &vertexU,
const pandora::CartesianVector &vertexV,
24 VertexTuple(
const pandora::Pandora &pandora,
const pandora::CartesianVector &vertex1,
const pandora::CartesianVector &vertex2,
pandora::CartesianPointVector m_components
The 2D vertices that contributed to the 3D vertex.
float m_chi2
Chi squared of calculated position.
pandora::CartesianVector m_pos
Calculated 3D position.