LArSoft  v07_13_02
Liquid Argon Software toolkit - http://larsoft.org/
OpFlashAlg.h File Reference
#include "lardataobj/RecoBase/OpHit.h"
#include "lardataobj/RecoBase/OpFlash.h"
#include "larcorealg/Geometry/GeometryCore.h"
#include "larcorealg/Geometry/OpDetGeo.h"
#include "lardataalg/DetectorInfo/DetectorClocks.h"
#include "TH1D.h"
#include "TFile.h"
#include <functional>
#include <algorithm>
#include <limits>
#include <vector>
#include <map>
#include <iostream>

Go to the source code of this file.

Namespaces

 opdet
 

Functions

void opdet::RunFlashFinder (std::vector< recob::OpHit > const &HitVector, std::vector< recob::OpFlash > &FlashVector, std::vector< std::vector< int > > &AssocList, double const &BinWidth, geo::GeometryCore const &geom, float const &FlashThreshold, float const &WidthTolerance, detinfo::DetectorClocks const &ts, float const &TrigCoinc)
 
unsigned int opdet::GetAccumIndex (double const &PeakTime, double const &MinTime, double const &BinWidth, double const &BinOffset)
 
void opdet::FillAccumulator (unsigned int const &AccumIndex, unsigned int const &HitIndex, double const &PE, float const &FlashThreshold, std::vector< double > &Binned, std::vector< std::vector< int > > &Contributors, std::vector< int > &FlashesInAccumulator)
 
void opdet::AssignHitsToFlash (std::vector< int > const &FlashesInAccumulator1, std::vector< int > const &FlashesInAccumulator2, std::vector< double > const &Binned1, std::vector< double > const &Binned2, std::vector< std::vector< int > > const &Contributors1, std::vector< std::vector< int > > const &Contributors2, std::vector< recob::OpHit > const &HitVector, std::vector< std::vector< int > > &HitsPerFlash, float const &FlashThreshold)
 
void opdet::FillFlashesBySizeMap (std::vector< int > const &FlashesInAccumulator, std::vector< double > const &BinnedPE, int const &Accumulator, std::map< double, std::map< int, std::vector< int > >, std::greater< double > > &FlashesBySize)
 
void opdet::FillHitsThisFlash (std::vector< std::vector< int > > const &Contributors, int const &Bin, std::vector< int > const &HitClaimedByFlash, std::vector< int > &HitsThisFlash)
 
void opdet::ClaimHits (std::vector< recob::OpHit > const &HitVector, std::vector< int > const &HitsThisFlash, float const &FlashThreshold, std::vector< std::vector< int > > &HitsPerFlash, std::vector< int > &HitClaimedByFlash)
 
void opdet::RefineHitsInFlash (std::vector< int > const &HitsThisFlash, std::vector< recob::OpHit > const &HitVector, std::vector< std::vector< int > > &RefinedHitsPerFlash, float const &WidthTolerance, float const &FlashThreshold)
 
void opdet::FindSeedHit (std::map< double, std::vector< int >, std::greater< double > > const &HitsBySize, std::vector< bool > &HitsUsed, std::vector< recob::OpHit > const &HitVector, std::vector< int > &HitsThisRefinedFlash, double &PEAccumulated, double &FlashMaxTime, double &FlashMinTime)
 
void opdet::AddHitToFlash (int const &HitID, std::vector< bool > &HitsUsed, recob::OpHit const &currentHit, double const &WidthTolerance, std::vector< int > &HitsThisRefinedFlash, double &PEAccumulated, double &FlashMaxTime, double &FlashMinTime)
 
void opdet::CheckAndStoreFlash (std::vector< std::vector< int > > &RefinedHitsPerFlash, std::vector< int > const &HitsThisRefinedFlash, double const &PEAccumulated, float const &FlashThreshold, std::vector< bool > &HitsUsed)
 
void opdet::ConstructFlash (std::vector< int > const &HitsPerFlashVec, std::vector< recob::OpHit > const &HitVector, std::vector< recob::OpFlash > &FlashVector, geo::GeometryCore const &geom, detinfo::DetectorClocks const &ts, float const &TrigCoinc)
 
void opdet::AddHitContribution (recob::OpHit const &currentHit, double &MaxTime, double &MinTime, double &AveTime, double &FastToTotal, double &AveAbsTime, double &TotalPE, std::vector< double > &PEs)
 
void opdet::GetHitGeometryInfo (recob::OpHit const &currentHit, geo::GeometryCore const &geom, std::vector< double > &sumw, std::vector< double > &sumw2, double &sumy, double &sumy2, double &sumz, double &sumz2)
 
void opdet::RemoveLateLight (std::vector< recob::OpFlash > &FlashVector, std::vector< std::vector< int > > &RefinedHitsPerFlash)
 
double opdet::GetLikelihoodLateLight (double const &iPE, double const &iTime, double const &iWidth, double const &jPE, double const &jTime, double const &jWidth)
 
void opdet::MarkFlashesForRemoval (std::vector< recob::OpFlash > const &FlashVector, size_t const &BeginFlash, std::vector< bool > &MarkedForRemoval)
 
void opdet::RemoveFlashesFromVectors (std::vector< bool > const &MarkedForRemoval, std::vector< recob::OpFlash > &FlashVector, size_t const &BeginFlash, std::vector< std::vector< int > > &RefinedHitsPerFlash)
 
template<typename T , typename Compare >
std::vector< int > opdet::sort_permutation (std::vector< T > const &vec, int offset, Compare compare)
 
template<typename T >
void opdet::apply_permutation (std::vector< T > &vec, std::vector< int > const &p)