28 struct bTrajectory3DOrderLess;
41 Hit3D(
unsigned int wire,
unsigned int view,
unsigned int tpc,
unsigned int cryo,
42 float peaktime,
float ampl,
float area);
57 unsigned int TPC(
void)
const {
return fTPC; }
67 double Dx(
void)
const {
return fDx; }
unsigned int TPC(void) const
double GetDistToProj(void) const
unsigned int Cryo(void) const
unsigned int View2D(void) const
void SetProjection(double x, double y, float b)
bool IsEnabled(void) const
Declaration of signal hit object.
void SetPoint3D(double x, double y, double z)
bool IsOutlier(void) const
float GetAmplitude(void) const
TVector2 const & Projection2D(void) const
art::Ptr< recob::Hit > const & Hit2DPtr(void) const
unsigned int Wire(void) const
float GetSegFraction() const
double GetDist2ToProj(void) const
void SetEnabled(bool state)
float SummedADC(void) const
void SetProjection(const TVector2 &p, float b)
TVector2 const & Point2D(void) const
TVector3 const & Point3D(void) const
float GetSigmaFactor(void) const
Implementation of the Projection Matching Algorithm.
std::string value(boost::any const &)
void SetSigmaFactor(float value)
virtual void TagOutlier(bool state)
void SetPoint3D(const TVector3 &p3d)
art::Ptr< recob::Hit > fHit
float PeakTime(void) const