LArSoft  v06_85_00
Liquid Argon Software toolkit - http://larsoft.org/
StandardHit3DBuilder_tool.cc File Reference

This tool provides "standard" 3D hits built (by this tool) from 2D hits. More...

#include "art/Utilities/ToolMacros.h"
#include "cetlib/search_path.h"
#include "cetlib/cpu_timer.h"
#include "canvas/Utilities/InputTag.h"
#include "larreco/RecoAlg/Cluster3DAlgs/IHit3DBuilder.h"
#include "larcore/Geometry/Geometry.h"
#include "lardata/DetectorInfoServices/DetectorPropertiesService.h"
#include "lardataobj/RecoBase/Hit.h"
#include "lardata/Utilities/AssociationUtil.h"
#include "larevt/CalibrationDBI/Interface/ChannelStatusService.h"
#include "larevt/CalibrationDBI/Interface/ChannelStatusProvider.h"
#include <string>
#include <functional>
#include <iostream>
#include <memory>

Go to the source code of this file.

Classes

struct  lar_cluster3d::Hit2DSetCompare
 What follows are several highly useful typedefs which we want to expose to the outside world. More...
 
class  lar_cluster3d::StandardHit3DBuilder
 StandardHit3DBuilder class definiton. More...
 
struct  lar_cluster3d::HitPairClusterOrder
 

Namespaces

 lar_cluster3d
 

Typedefs

using lar_cluster3d::HitVector = std::vector< reco::ClusterHit2D * >
 
using lar_cluster3d::PlaneToHitVectorMap = std::map< geo::PlaneID, HitVector >
 
using lar_cluster3d::TPCToPlaneToHitVectorMap = std::map< geo::TPCID, PlaneToHitVectorMap >
 
using lar_cluster3d::Hit2DVector = std::vector< reco::ClusterHit2D >
 
using lar_cluster3d::Hit2DSet = std::set< const reco::ClusterHit2D *, Hit2DSetCompare >
 
using lar_cluster3d::WireToHitSetMap = std::map< unsigned int, Hit2DSet >
 
using lar_cluster3d::PlaneToWireToHitSetMap = std::map< geo::PlaneID, WireToHitSetMap >
 
using lar_cluster3d::TPCToPlaneToWireToHitSetMap = std::map< geo::TPCID, PlaneToWireToHitSetMap >
 
using lar_cluster3d::HitVectorMap = std::map< size_t, HitVector >
 
using lar_cluster3d::HitPairVector = std::vector< std::unique_ptr< reco::ClusterHit3D >>
 

Functions

bool lar_cluster3d::SetPeakHitPairIteratorOrder (const reco::HitPairList::iterator &left, const reco::HitPairList::iterator &right)
 
bool lar_cluster3d::SetHitTimeOrder (const reco::ClusterHit2D *left, const reco::ClusterHit2D *right)
 

Detailed Description

This tool provides "standard" 3D hits built (by this tool) from 2D hits.

Definition in file StandardHit3DBuilder_tool.cc.

Variable Documentation

float m_numRMS
private